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  • 1
    UID:
    gbv_515456632
    ISSN: 0164-1212
    Content: Mechatronic systems most often require hard real-time behaviour of the controlling system. The standard solution for this kind of application is based on the time-triggered approach, and for certain circumstances the schedulability is provable. In contrast, this paper introduces an approach using some hardware enhancements that allow first to substitute the time-triggered system by an event-triggered system but conserving the reliability, second to enhance the event-triggered system by a two-level reaction system while conserving the hard real-time capabilities and third to combine tasks to improve even the worst-case behaviour. This results in a hard-time-but-weak-logic reaction system when computing time is tide but maintains fall processing capabilities and therefore exact reaction values for all reactions whenever possible. This meets the goal of creating an event-triggered and reliable system approach. Combining two or more events to more than one combination will improve the theoretical schedulability of the system too, especially in the case when configurable computing elements are used. s]: Three-Dimensional Graphics and Realism[Animation; virtual reality]
    In: The journal of systems and software, Amsterdam [u.a.] : Elsevier, 1979, 77(2005), Seite 17-26, 0164-1212
    In: volume:77
    In: year:2005
    In: pages:17-26
    Language: English
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