Format:
Online-Ressource (XXI, 649 S.)
Edition:
Online-Ausg. 2009 Springer eBook collection. Computer science Electronic reproduction; Available via World Wide Web
ISBN:
9783642027710
Series Statement:
Lecture notes in computer science 5622
Content:
This book constitutes the refereed proceedings of the Third International Conference on Virtual and Mixed Reality, VMR 2008, held in San Diego, Ca, USA, in July 2008 in the framework of the 13th International Conference on Human-Computer Interaction, HCII 2009 with 10 other thematically similar conferences. The 71 revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the thematic area of Virtual and Mixed Reality, addressing the following major topics: interaction and navigation in virtual and mixed enviro
Note:
Literaturangaben
,
Title Page; Foreword; Table of Contents; Part I Interaction and Navigation in Virtual and Mixed Environments; The 'H' in HCI: Enhancing Perception of Interaction through the Performative; Advanced Interaction Techniques for Augmented Reality Applications; Methods for Quantifying Emotion-Related Gait Kinematics; Towards an Advanced Framework for Whole Body Interaction; Evaluation of Body Sway and the Relevant Dynamics While Viewing a Three-Dimensional Movie on a Head-Mounted Display by Using Stabilograms; Estimation of User Interest from Face Approaches Captured by Webcam
,
Spatial Navigation in a Virtual Multilevel Building: The Role of Exocentric View in Acquiring Survey KnowledgeA Real-World Pointing Device Based on an Optical Communication System; VR Based Movie Watching Method by Reproduction of Spatial Sensation; Comparison of Measurement of Accommodation between LCD and CRT at the Stereoscopic Vision Gaze; Is Embodied Interaction Beneficial When Learning Programming?; Mobile Interfaces Using Body Worn Projector and Camera; Relationship between Physiological Indices and a Subjective Score in Evaluating Visually Induced Motion Sickness
,
Effect of a Stereoscopic Movie on the Correlation between Head Acceleration and Body SwayAR City Representation System Based on Map Recognition Using Topological Information; Estimation of Visually Induced Motion Sickness from Velocity Component of Moving Image; Part II Design, Development and Evaluation of VR Environments; Supporting Reusability of VR and AR Interface Elements and Interaction Techniques; Development of 3D Avatars for Professional Education; Rapidly Prototyping Marker Based Tangible User Interfaces; Evaluation of Non-photorealistic 3D Urban Models for Mobile Device Navigation
,
Integrating and Delivering Sound Using Motion Capture and Multi-tiered Speaker PlacementThe Design of a Virtual Trailblazing Tool; User-Centered Evaluation of a Virtual Environment Training System: Utility of User Perception Measures; Emergent Design: Serendipity in Digital Educational Games; Intuitive Change of 3D Wand Function in Surface Design; Software-Agents for On-Demand Authoring of Mobile Augmented Reality Applications; Multiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces
,
A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality ContinuumOn a Qualitative Method to Evaluate Motion Sickness Induced by Stereoscopic Images on Liquid Crystal Displays; Balancing Design Freedom and Constraints in Wall Posters Masquerading as AR Tracking Markers; Development of RFID Textile and Human Activity Detection Applications; A Study on the Design of Augmented Reality User Interfaces for Mobile Learning Systems in Heritage Temples; Part III Haptics and Tactile Interaction in VR
,
Haptic Interaction and Interactive Simulation in an AR Environment for Aesthetic Product Design
,
Electronic reproduction; Available via World Wide Web
Additional Edition:
ISBN 3642027709
Additional Edition:
ISBN 9783642027703
Additional Edition:
Erscheint auch als Druck-Ausgabe Virtual and Mixed Reality
Language:
English
Subjects:
Computer Science
Keywords:
Virtuelle Realität
;
Mensch-Maschine-Kommunikation
;
Multimodales System
;
Virtuelle Realität
;
Mixed Reality
;
Mensch-Maschine-Kommunikation
;
Benutzeroberfläche
;
Konferenzschrift
DOI:
10.1007/978-3-642-02771-0
URL:
Volltext
(lizenzpflichtig)