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    UID:
    gbv_1619425297
    Format: VIII, 268 Seiten , Illustrationen , 24 cm
    Edition: 1. published
    ISBN: 9781138803831 , 9780415896528 , 0415896525
    Series Statement: Routledge studies in innovation, organization, and technology 24
    Note: Includes bibliographical references and index. - Enth. 12 Beitr , Acknowledgments ; Introduction , This is not a software industry , Video games : a subcultural industry , Marketing of video games , An exploration of the mobile gaming ecosystem from developers' perspective , The North American game industry , The UK and Irish game industries , The development of the Swedish game industry : a true success story? , Console hardware : the development of Nintendo WII , "Warm and stuffy" : the ecological impact of electronic games , Gamification as the post-modern phalanstre is the gamification playing with us or are we playing with gamification? , The evolving European video games software ecosystem , Through the looking glass sharply , Notes on contributors ; Notes ; Index.
    Additional Edition: ISBN 9780203106495
    Additional Edition: Erscheint auch als Online-Ausgabe The video game industry New York, N.Y. : Routledge,, 2012 ISBN 9780203106495
    Additional Edition: ISBN 9781136258206
    Additional Edition: ISBN 9781136258244
    Additional Edition: ISBN 9781136258251
    Language: English
    Subjects: General works
    RVK:
    Library Location Call Number Volume/Issue/Year Availability
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