Format:
1 Online-Ressource
,
Illustrationen
ISBN:
9789048535538
Series Statement:
Asian visual cultures 4
Content:
Frontmatter -- Table of Contents -- Acknowledgments -- I. Introduction: We Must Create? / Scheen, Lena / Fai, Chow Yiu / Kloet, Jeroen de -- II. 'Creative China' and Its Potential to Problematise Western- Modern-Romantic Ideologies of Creativity / Wilf, Eitan -- Section 1: Boredom -- Essays -- 1.1 Create No More! Clutter and Boredom, a Hong Kong Perspective / Coppoolse, Anneke -- 1.2 Combating the Boredom of Traditional Performing Arts? The Case of Muyuge / Cuiyan, Wen -- Interlocuting -- 1.3 You Must (Not) Be Bored! Boredom and Creativity in Global Capitalism / Peeren, Esther -- 1.4 Boredom and Creativity in the Era of Accelerated Living / Lindner, Christoph -- Notes from the Field -- 1.5 Evaporating Ennui Water Calligraphy in Beijing / Vermeeren, Laura -- 1.6 Male Cinderella on the Small Screen in mainland China / Hao, Li -- In Dialogue -- 1.7 'Performativity' in the Age of Banality / Shing, Kung Chi / Ng, Kingsley / Shan, Lo Yin -- Section 2: Shanzhai -- Essays -- 2.1 New Productive Culture Shanzhai or Second Degree of Creation? / Yin, Yiyi / Fung, Anthony -- 2.2 Creative 'Shanzhai Labour'? Leung Mee-ping's 'Made in Hong Kong/Shenzhen' / Ho, Louis -- 2.3 Maoism and Disruptive Creativity Shanzhai - an Alternative Perspective / Yuefan, Xiao -- Interlocuting -- 2.4 'Isn't that funny?' The Unsettling Effect of Shanzhai Products / Scheen, Lena -- 2.5 Shanzhai = Creativity, Creativity = Shanzhai / Landsberger, Stefan -- Notes from the Field -- 2.6 Bringing the Chinese Dream to the U.S. A Curatorial Practice in Art Education / Fan, Feng -- 2.7 'Banal Creativity' What Does It Mean to Be Creative for Hunan TV Practitioners? / Nauta, Arjen -- In Dialogue -- 2.8 Two sides of SZ (Shanzhai & Shenzhen) / Chunru, Deng / Dai, Dai / Shan, Lo Yin -- Section 3: Digitisation -- Essay -- 3.1 Creativity, Affordances, and Chinese Traditional Culture / Keane, Michael -- Interlocuting -- 3.2 Digital Payment, Vernacular Creativity, and Governmentality / Siyu, Chen -- 3.3 Shopping 'Natural' and 'Local' food as Everyday Resistance Digitisation, Platformisation, and Online Retail of Rural Products / Guohua, Zeng / Guohua, Zeng -- Notes from the Field -- 3.4 Participatory Art On-off a Digital Platform A Mobius Strip: On Cyber Nails in Curated Nails / Deng, Zoénie Liwen -- 3.5 Ongoing Digitisation and Independent Chinese Documentary A Field Report from Beijing 2015-2016 / Parry, Rowan -- In Dialogue -- 3.6 Digitisation with (in/out) Borders / Leung, Isaac / Fong, Janet / Shan, Lo Yin -- Index
Content:
With its emergence as a global power, China aspires to transform from "made in China" to "created in China". Mobilised as a crucial source for solid growth and "soft power," creativity has become part of the new China Dream. This anthology engages with the imperative of creativity by aligning it to three interrelated phenomena: boredom, shanzhai, and digitisation. How does creativity help mitigate boredom? Does boredom incubate creativity? How do shanzhai practices and the omnipresence of fake stuffs challenge notions of the original and authentic? Which spaces for expressions and contestations has China's fast-developing digital world of Weixin, Taobao, Youku and Internet Plus Policy opened up? Are new technologies serving old interests? Essays, dialogues, audio-visual documents and field notes, from thinkers, researchers, practitioners and policy-makers, contribute to explore, examine and problematize what is going on in China now, ultimately to tease out its implication to our understanding of "creativity"
Note:
Open Access unrestricted online access star
,
Mode of access: Internet via World Wide Web.
,
In English
Additional Edition:
ISBN 9789462984745
Additional Edition:
Erscheint auch als Druck-Ausgabe Boredom, Shanzhai, and digitisation in the time of creative China Amsterdam : Amsterdam University Press, 2019 ISBN 9462984743
Additional Edition:
ISBN 9789462984745
Language:
English
Subjects:
Ethnology
Keywords:
China
;
Künstler
;
Kreativität
;
Digitalisierung
;
Langeweile
;
Plagiat
;
Konferenzschrift
;
Aufsatzsammlung
;
Aufsatzsammlung
;
Konferenzschrift
DOI:
10.1515/9789048535538
URL:
Volltext
(Open Access)
URL:
Volltext
(kostenfrei)
URL:
https://purl.org/coar/access_right/c_abf2