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  • 1
    UID:
    gbv_1694719472
    Format: 1 Online-Ressource (331 Seiten)
    ISBN: 9783839450505
    Series Statement: Studies of digital media culture volume 10
    Content: "Media narratives inform our ideas of the future -- and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why? This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future."--Provided by publisher
    Additional Edition: ISBN 9783837650501
    Additional Edition: Erscheint auch als Druck-Ausgabe Playing utopia Bielefeld : transcript, 2019 ISBN 9783837650501
    Additional Edition: ISBN 3837650502
    Language: English
    Subjects: Computer Science , General works
    RVK:
    RVK:
    Keywords: Utopie ; Zukunft ; Computerspiel ; Medienwissenschaft ; Computerspiel ; Zukunft ; Spiel ; Computerspiel ; Zukunft ; Medientechnik ; Utopie ; Konferenzschrift
    URL: Volltext  (lizenzpflichtig)
    Author information: Freyermuth, Gundolf S. 1955-
    Author information: Beil, Benjamin 1980-
    Author information: Schmidt, Hanns Christian
    Library Location Call Number Volume/Issue/Year Availability
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