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  • 1
    UID:
    gbv_1812819390
    Format: 1 Online-Ressource(XIII, 257 p. 107 illus., 72 illus. in color.)
    Edition: 1st ed. 2022.
    ISBN: 9783031114885
    Series Statement: Lecture Notes in Computer Science 13262
    Content: Learning in Games -- Improving Counterfactual Regret Minimization Agents Training in the Card Game Cheat -- Deep Reinforcement Learning for Morpion Solitaire -- Expert Iteration for Risk -- Search in Games -- Sequential Halving Using Scores -- Cosine Annealing, Mixnet and Swish Activation for Computer Go -- A Heuristic Approach to the Game of Sylver Coinage -- Evaluating Interpretability Methods for DNNs in Game-Playing Agents -- Solving Games -- Quixo is Solved -- Solving Bicoloring-Graph Games on Rectangular Boards – Part 1: Partisan Col and Snort -- Solving Bicoloring-Graph Games on Rectangular Boards – Part 2: Impartial Col and Snort -- BoxOff is NP-Complete.
    Content: This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.
    Additional Edition: ISBN 9783031114878
    Additional Edition: ISBN 9783031114892
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783031114878
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783031114892
    Language: English
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